!== true
This block is part of the condition group and was last modified in core v10.4.28.
!== true v10.4.28 checks whether its operands are not equal to true
In pins 1
- condition required
condition
Out pins 1
- condition
condition
Negated check: true when the input is anything other than exactly boolean true: nil/missing, 1, "true", objects and arrays all yield TRUE. Only exact boolean true yields false. No truthiness coercion. Example: condition="true" -> true (string, not boolean true).
Commonly used with
In production blueprints, this block is most often wired together with:
- get fields: feeds into this block. Gets the selected fields from the given object.
- branch: this block feeds into it.
- AND: this block feeds into it. operator for a set of boolean operands will be true if and only if all the operands are true.
- create: feeds into this block. Creates a new function that can be executed using the given name.
- true: feeds into this block. Gives the condition true hard-coded.
- return: this block feeds into it. Returns the added custom pins as data-pins on the function execute.
Version history
Introduced in v10.4.28.
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