is not empty
This block is part of the condition group and was last modified in core v10.4.28.
is not empty v10.4.28 checks if the object is filled (not empty)
In pins 1
- Object required
objectThe object to be checked.
Out pins 1
- condition
conditionThe condition that tells if the given object is filled (not empty).
True only when the object pin holds an actual object with at least one key; false for an empty object, nil, missing, or any non-object value - arrays and strings always output false.
A typical wiring for is not empty: the condition out pin feeds branch.

Commonly used with
In production blueprints, this block is most often wired together with:
- set fields: this block feeds into it. Generates an array of mutations based on the given filled fields.
- get fields: feeds into this block. Gets the selected fields from the given object.
Version history
Introduced in v10.4.28.
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