is not empty

This block is part of the condition group and was last modified in core v10.4.28.

is not empty v10.4.28

checks if the object is filled (not empty)

In pins 1
  • Object required
    object

    The object to be checked.

Out pins 1
  • condition
    condition

    The condition that tells if the given object is filled (not empty).

True only when the object pin holds an actual object with at least one key; false for an empty object, nil, missing, or any non-object value - arrays and strings always output false.

A typical wiring for is not empty: the condition out pin feeds branch.

Studio canvas example for the is not empty block: typical wiring for is not empty.

Commonly used with

In production blueprints, this block is most often wired together with:

  • set fields: this block feeds into it. Generates an array of mutations based on the given filled fields.
  • get fields: feeds into this block. Gets the selected fields from the given object.

Version history

Introduced in v10.4.28.


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