reverse geocode

This block is part of the geopoint group and was last modified in core v15.0.0.

reverse geocode v15.0.0

Resolves a geo point to the nearest street, city, province and country. City/province/country are nearest-populated-place; street is the nearest named road (needs the road network loaded).

In pins 1
  • geo point required
    geo_point

    point to resolve to a street/city/province/country

Out pins 8
  • street
    value

    nearest named road; empty when none is within range or no road network is loaded

  • city
    value
  • neighborhood v15.0.0
    value

    wijk/district name when the point sits inside a larger city; empty otherwise

  • province
    value
  • country
    value
  • country code
    value
  • success
    condition
  • error
    value

A typical wiring for reverse geocode: from city feeds the geo_point pin; the street out pin feeds concatenate values; the city out pin feeds sha1.

Studio canvas example for the reverse geocode block: typical wiring for reverse geocode.

Commonly used with

In production blueprints, this block is most often wired together with:

  • set fields: this block feeds into it. Generates an array of mutations based on the given filled fields.
  • concatenate values: this block feeds into it.
  • get fields: feeds into this block. Gets the selected fields from the given object.
  • sha1: this block feeds into it.
  • AND: this block feeds into it. operator for a set of boolean operands will be true if and only if all the operands are true.
  • is not empty: this block feeds into it. checks if the value is filled (not empty).

Used in these guides

These documentation pages use or explain this block:

Version history

Introduced in v15.0.0.


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