==
This block is part of the condition group and was last modified in core v10.4.28.
== v10.4.28 returns true if the two values are equal.
- compare required
value - to required
value
- condition
condition
Coerces BOTH inputs to strings before comparing, so 1 equals "1" and true equals "true"; the resulting string comparison is exact and case-sensitive. A wired null becomes "null", a missing pin "" (two unwired pins compare equal). Arrays join with commas; any two plain objects both become "[object Object]" and therefore always compare EQUAL. Legacy actions carrying number_1/number_2 pins compare those two values strictly instead, without string coercion.
equal |
singleequal |
deepequal |
The == block compares two values and outputs true when they match exactly. Here a role value is compared against the fixed text in a value block, and the result drives a branch. The compare pin would come from live data in a real blueprint, the to pin is the expected value.

Commonly used with
In production blueprints, this block is most often wired together with:
- get fields: feeds into this block. Gets the selected fields from the given object.
- value: feeds into this block. Simply returns the provided value.
- OR: this block feeds into it. operator for a set of operands is true if and only if one or more of its operands is true.
- AND: this block feeds into it. operator for a set of boolean operands will be true if and only if all the operands are true.
- branch: this block feeds into it.
- get guid: feeds into this block. Returns the guid (field: _meta.guid) of the given user.
Version history
Introduced in v10.4.28.
Back to
condition Return to the main group to view all sub-groups Back to condition: value Return to the group to view all blocks within this group
