Blocks within home
List of all the block within the home group. If you're running an older core version, there may be groups listed here that are not available to you (yet).
condition v15.0.0 Turns a light off. switch turned off object v15.0.0 Starts the flow when a plug, relay or switch is turned off. pairing open condition v15.0.0 Opens the radio for new devices to join, for a bounded number of seconds. temperature changed object v15.0.0 Starts the flow when a temperature reading changes. Set above or below to fire only when it crosses a threshold. device set condition v15.0.0 Sets any capability on any device. The escape hatch for things the specific blocks do not cover. door or gate closed object v15.0.0 Starts the flow when a controlled door or gate physically closes. light toggle condition v15.0.0 Flips a light: on if it is off, off if it is on. gate close condition v15.0.0 Closes a gate or garage door. climate set condition v15.0.0 Sets an air conditioner or thermostat: on/off, mode, target temperature, fan speed. get all devices array v15.0.0 Returns every adopted device, optionally filtered by type, room or adapter. contact opened object v15.0.0 Starts the flow when a door or window is opened. door or gate opened object v15.0.0 Starts the flow when a controlled door or gate physically opens. get device condition v15.0.0 Returns one device: its name, room, capabilities and current state. light dim condition v15.0.0 Sets a light's brightness without changing anything else. door or gate locked object v15.0.0 Starts the flow when the lock engages. device state changed object v15.0.0 Starts the flow on ANY change from a device. The catch-all — use a specific trigger where one exists. door unlock condition v15.0.0 Unlocks a door. By default this is a momentary unlock — the door releases long enough for one person, then re-locks — matching the 'let them in' button. humidity changed object v15.0.0 Starts the flow when a humidity reading changes. Set above or below to fire only when it crosses a threshold. device forget condition v15.0.0 Removes a device from RUAL. It stays paired to the radio and will reappear, unadopted, on its next report. switch turned on object v15.0.0 Starts the flow when a plug, relay or switch is turned on. light turned on object v15.0.0 Starts the flow when a light is switched on — by anyone, including a wall switch or the vendor's own app. switch on condition v15.0.0 Turns a plug, relay or switch on. get status array v15.0.0 Returns which radios are connected and how many devices are known. presence cleared object v15.0.0 Starts the flow when a room becomes empty. door or gate unlocked object v15.0.0 Starts the flow when the lock releases, whether or not the door then opens. get device state condition v15.0.0 Reads one capability from one device — is the motion sensor triggered, what is the temperature. device adopted object v15.0.0 Starts the flow when a device is taken into service. water leak detected object v15.0.0 Starts the flow when a leak sensor finds water. switch off condition v15.0.0 Turns a plug, relay or switch off. sensor activated object v15.0.0 Starts the flow when a sensor turns ON: motion detected, a door opened, water found, smoke detected. battery low object v15.0.0 Starts the flow when a device's battery drops below the threshold, or reports its own low-battery flag. gate closed object v15.0.0 Starts the flow when the gate physically closes. light on condition v15.0.0 Turns a light on. Optionally set brightness, colour temperature or colour in the same command. security alarm activated object v15.0.0 Starts the flow when the security system's own alarm goes active. device unavailable object v15.0.0 Starts the flow when a device stops responding. contact closed object v15.0.0 Starts the flow when a door or window is closed. light turned off object v15.0.0 Starts the flow when a light is switched off. presence detected object v15.0.0 Starts the flow when someone is detected in a room. gate opened object v15.0.0 Starts the flow when the gate physically opens. get rooms array v15.0.0 Returns the list of rooms that have devices assigned to them. doorbell rang object v15.0.0 Starts the flow when someone rings a doorbell or door station. gate open condition v15.0.0 Opens a gate or garage door. nfc card swiped object v15.0.0 Starts the flow when any NFC card or fob is presented to a reader, whether or not it was accepted. access granted object v15.0.0 Starts the flow when someone is let in: a valid card, PIN, wave or mobile credential. The actor and method are on the out-pins. camera motion detected object v15.0.0 Starts the flow when a camera detects motion. get lights that are on array v15.0.0 Returns every light currently switched on. get active sensors array v15.0.0 Returns every sensor that is currently triggered: motion present, doors open, leaks found. button pressed object v15.0.0 Starts the flow when a button or scene switch is pressed. The `value` pin says which press it was: single, double, hold, release. device discovered object v15.0.0 Starts the flow when a NEW device appears on the radio, before it is adopted. smoke detected object v15.0.0 Starts the flow when a smoke alarm triggers. get device history array v15.0.0 Returns recorded readings for one capability of one device, optionally bucketed for charting. sensor deactivated object v15.0.0 Starts the flow when a sensor turns OFF: motion cleared, a door closed, a leak stopped. device rename condition v15.0.0 Sets a device's friendly name and/or room. door lock condition v15.0.0 Locks a door, and holds it locked unless you ask it not to. access denied object v15.0.0 Starts the flow when someone is refused: an unknown card, a wrong PIN, a credential outside its schedule. device adopt condition v15.0.0 Takes a discovered device into service, so triggers fire for it and blocks can command it. Back to
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